Hello!

My name's Alan. I like thoughtful design, quiet ideas and imaginative experiences.

I'm a UX/UI specialist by day and an indie game developer by night. I made Wildwood!


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The Difference Between Little Details and the Big Picture

January 5, 2014

John McWade, Creative Director from Before & After Magazine alludes to keeping it simple in the video, but he ultimately hits on something bigger: the big picture. Details are important, but focusing on the wrong details can be dangerous.

SHOWCASE

Wildwood Graveyard Defense

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Salmon Cohesion Factor

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Wishlist Wildwood on Steam

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New Wildwood (Mobile) IAP Pricing

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The Nearly Perfect Gameplay Loop in Minecraft Dungeons

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Transitioning Wildwood from Mobile to Desktop

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Adding a Progression Indicator to Wildwood

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Adding a Retro Video Game Manual to Wildwood

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Defining Moments: Warcraft III

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The Problem with My Freemium Indie Game

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Warcraft Rumble UI/UX Inspiration

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Wildwood v4.0 is Live!

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Making My First Devlog

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