Hello!

My name's Alan. I like thoughtful design, quiet ideas and imaginative experiences.

I'm a UX/UI specialist by day and an indie game developer by night. I made Wildwood!


Wildwood

About Me

Contact

Soup Cannon – Our Next Game

April 29, 2014

James and I have been working Soup Cannon, our next game, for a few weeks now. I’ve been working on trying to establish the look and feel of the game, and attempting to relearn Blender after my hiatus from it. Things have turned out well! I’m pleased with the style we have going and I really think this game is going to be a lot of fun when we get done with it.

Make sure to check out Slacker Studios, our game dev studio, and do all the friending stuff on social whatnots to keep in touch(The Facebooking, The Tweeteretting). We work every Sunday on it, and we often post sneak peaks on those days for those who are interested.

As always, stay tuned for more!

 

SHOWCASE

Wildwood Graveyard Defense

Blog

Salmon Cohesion Factor

Blog

Wishlist Wildwood on Steam

Blog

New Wildwood (Mobile) IAP Pricing

Blog

The Nearly Perfect Gameplay Loop in Minecraft Dungeons

Blog

Transitioning Wildwood from Mobile to Desktop

Blog

Adding a Progression Indicator to Wildwood

Blog

Adding a Retro Video Game Manual to Wildwood

Blog

Defining Moments: Warcraft III

Blog

The Problem with My Freemium Indie Game

Blog

Warcraft Rumble UI/UX Inspiration

Blog

Wildwood v4.0 is Live!

Blog

Making My First Devlog

Archives